WaveSchedule { SpawnTemplate ambient_sound_picker SpawnTemplate long_ambience_picker PointTemplates { ambient_sound_picker { NoFixup 1 logic_case { "targetname" "funky_noises" "OnCase01" "player,$PlaySoundToSelf,spooky_ambient_sound1.mp3,0,-1" "OnCase02" "player,$PlaySoundToSelf,spooky_ambient_sound2.mp3,0,-1" "OnCase03" "player,$PlaySoundToSelf,spooky_ambient_sound3.mp3,0,-1" "OnCase04" "player,$PlaySoundToSelf,spooky_ambient_sound4.mp3,0,-1" "OnCase05" "player,$PlaySoundToSelf,spooky_ambient_sound5.mp3,0,-1" "OnCase06" "player,$PlaySoundToSelf,spooky_ambient_sound6.mp3,0,-1" "OnCase07" "player,$PlaySoundToSelf,spooky_ambient_sound7.mp3,0,-1" "OnCase08" "player,$PlaySoundToSelf,spooky_ambient_sound8.mp3,0,-1" "OnCase09" "player,$PlaySoundToSelf,spooky_ambient_sound9.mp3,0,-1" "OnCase10" "player,$PlaySoundToSelf,spooky_ambient_sound10.mp3,0,-1" "OnCase11" "player,$PlaySoundToSelf,spooky_ambient_sound11.mp3,0,-1" "OnCase12" "player,$PlaySoundToSelf,spooky_ambient_sound12.mp3,0,-1" "OnCase13" "player,$PlaySoundToSelf,spooky_ambient_sound13.mp3,0,-1" "OnCase14" "player,$PlaySoundToSelf,spooky_ambient_sound14.mp3,0,-1" "OnCase15" "player,$PlaySoundToSelf,spooky_ambient_sound15.mp3,0,-1" "OnCase16" "player,$PlaySoundToSelf,spooky_ambient_sound16.mp3,0,-1" } logic_relay { "targetname" "pick_ambient_noise" "OnSpawn" "funky_noises,PickRandomShuffle,,5,-1" "OnSpawn" "retrigger,Trigger,,25,-1" "OnTrigger" "funky_noises,PickRandomShuffle,,5,-1" "OnTrigger" "retrigger,Trigger,,25,-1" } logic_relay { "targetname" "retrigger" "OnTrigger" "pick_ambient_noise,Trigger,,0,-1" } } long_ambience_picker { NoFixup 1 logic_case { "targetname" "funky_noises2" "OnCase01" "player,$PlaySoundToSelf,spooky_ambience1.mp3,0,-1" "OnCase02" "player,$PlaySoundToSelf,spooky_ambience2.mp3,0,-1" "OnCase03" "player,$PlaySoundToSelf,spooky_ambience3.mp3,0,-1" "OnCase04" "player,$PlaySoundToSelf,spooky_ambience4.mp3,0,-1" "OnCase05" "player,$PlaySoundToSelf,spooky_ambience5.mp3,0,-1" "OnCase06" "player,$PlaySoundToSelf,spooky_ambient_sound17.mp3,0,-1" "OnCase07" "player,$PlaySoundToSelf,spooky_ambient_sound18.mp3,0,-1" "OnCase08" "player,$PlaySoundToSelf,spooky_ambient_sound19.mp3,0,-1" "OnCase09" "player,$PlaySoundToSelf,spooky_ambient_sound20.mp3,0,-1" "OnCase01" "player,$PlaySoundToSelf,spooky_ambience1.mp3,0,-1" "OnCase02" "player,$PlaySoundToSelf,spooky_ambience2.mp3,0,-1" "OnCase03" "player,$PlaySoundToSelf,spooky_ambience3.mp3,0,-1" "OnCase04" "player,$PlaySoundToSelf,spooky_ambience4.mp3,0,-1" "OnCase05" "player,$PlaySoundToSelf,spooky_ambience5.mp3,0,-1" "OnCase06" "player,$PlaySoundToSelf,spooky_ambient_sound17.mp3,0,-1" "OnCase07" "player,$PlaySoundToSelf,spooky_ambient_sound18.mp3,0,-1" "OnCase08" "player,$PlaySoundToSelf,spooky_ambient_sound19.mp3,0,-1" "OnCase09" "player,$PlaySoundToSelf,spooky_ambient_sound20.mp3,0,-1" "OnCase01" "player,$PlaySoundToSelf,spooky_ambience1.mp3,0,-1" "OnCase02" "player,$PlaySoundToSelf,spooky_ambience2.mp3,0,-1" "OnCase03" "player,$PlaySoundToSelf,spooky_ambience3.mp3,0,-1" "OnCase04" "player,$PlaySoundToSelf,spooky_ambience4.mp3,0,-1" "OnCase05" "player,$PlaySoundToSelf,spooky_ambience5.mp3,0,-1" "OnCase06" "player,$PlaySoundToSelf,spooky_ambient_sound17.mp3,0,-1" "OnCase07" "player,$PlaySoundToSelf,spooky_ambient_sound18.mp3,0,-1" "OnCase08" "player,$PlaySoundToSelf,spooky_ambient_sound19.mp3,0,-1" "OnCase09" "player,$PlaySoundToSelf,spooky_ambient_sound20.mp3,0,-1" "OnCase01" "player,$PlaySoundToSelf,spooky_ambience1.mp3,0,-1" "OnCase02" "player,$PlaySoundToSelf,spooky_ambience2.mp3,0,-1" "OnCase03" "player,$PlaySoundToSelf,spooky_ambience3.mp3,0,-1" "OnCase04" "player,$PlaySoundToSelf,spooky_ambience4.mp3,0,-1" "OnCase05" "player,$PlaySoundToSelf,spooky_ambience5.mp3,0,-1" "OnCase06" "player,$PlaySoundToSelf,spooky_ambient_sound17.mp3,0,-1" "OnCase07" "player,$PlaySoundToSelf,spooky_ambient_sound18.mp3,0,-1" "OnCase08" "player,$PlaySoundToSelf,spooky_ambient_sound19.mp3,0,-1" "OnCase09" "player,$PlaySoundToSelf,spooky_ambient_sound20.mp3,0,-1" "OnCase01" "player,$PlaySoundToSelf,spooky_ambience1.mp3,0,-1" "OnCase02" "player,$PlaySoundToSelf,spooky_ambience2.mp3,0,-1" "OnCase03" "player,$PlaySoundToSelf,spooky_ambience3.mp3,0,-1" "OnCase04" "player,$PlaySoundToSelf,spooky_ambience4.mp3,0,-1" "OnCase05" "player,$PlaySoundToSelf,spooky_ambience5.mp3,0,-1" "OnCase06" "player,$PlaySoundToSelf,spooky_ambient_sound17.mp3,0,-1" "OnCase07" "player,$PlaySoundToSelf,spooky_ambient_sound18.mp3,0,-1" "OnCase08" "player,$PlaySoundToSelf,spooky_ambient_sound19.mp3,0,-1" "OnCase09" "player,$PlaySoundToSelf,spooky_ambient_sound20.mp3,0,-1" "OnCase01" "player,$PlaySoundToSelf,spooky_ambience1.mp3,0,-1" "OnCase02" "player,$PlaySoundToSelf,spooky_ambience2.mp3,0,-1" "OnCase03" "player,$PlaySoundToSelf,spooky_ambience3.mp3,0,-1" "OnCase04" "player,$PlaySoundToSelf,spooky_ambience4.mp3,0,-1" "OnCase05" "player,$PlaySoundToSelf,spooky_ambience5.mp3,0,-1" "OnCase06" "player,$PlaySoundToSelf,spooky_ambient_sound17.mp3,0,-1" "OnCase07" "player,$PlaySoundToSelf,spooky_ambient_sound18.mp3,0,-1" "OnCase08" "player,$PlaySoundToSelf,spooky_ambient_sound19.mp3,0,-1" "OnCase09" "player,$PlaySoundToSelf,spooky_ambient_sound20.mp3,0,-1" "OnCase01" "player,$PlaySoundToSelf,spooky_ambience1.mp3,0,-1" "OnCase02" "player,$PlaySoundToSelf,spooky_ambience2.mp3,0,-1" "OnCase03" "player,$PlaySoundToSelf,spooky_ambience3.mp3,0,-1" "OnCase04" "player,$PlaySoundToSelf,spooky_ambience4.mp3,0,-1" "OnCase05" "player,$PlaySoundToSelf,spooky_ambience5.mp3,0,-1" "OnCase06" "player,$PlaySoundToSelf,spooky_ambient_sound17.mp3,0,-1" "OnCase07" "player,$PlaySoundToSelf,spooky_ambient_sound18.mp3,0,-1" "OnCase08" "player,$PlaySoundToSelf,spooky_ambient_sound19.mp3,0,-1" "OnCase09" "player,$PlaySoundToSelf,spooky_ambient_sound20.mp3,0,-1" "OnCase01" "player,$PlaySoundToSelf,spooky_ambience1.mp3,0,-1" "OnCase02" "player,$PlaySoundToSelf,spooky_ambience2.mp3,0,-1" "OnCase03" "player,$PlaySoundToSelf,spooky_ambience3.mp3,0,-1" "OnCase04" "player,$PlaySoundToSelf,spooky_ambience4.mp3,0,-1" "OnCase05" "player,$PlaySoundToSelf,spooky_ambience5.mp3,0,-1" "OnCase06" "player,$PlaySoundToSelf,spooky_ambient_sound17.mp3,0,-1" "OnCase07" "player,$PlaySoundToSelf,spooky_ambient_sound18.mp3,0,-1" "OnCase08" "player,$PlaySoundToSelf,spooky_ambient_sound19.mp3,0,-1" "OnCase09" "player,$PlaySoundToSelf,spooky_ambient_sound20.mp3,0,-1" "OnCase01" "player,$PlaySoundToSelf,spooky_ambience1.mp3,0,-1" "OnCase02" "player,$PlaySoundToSelf,spooky_ambience2.mp3,0,-1" "OnCase03" "player,$PlaySoundToSelf,spooky_ambience3.mp3,0,-1" "OnCase04" "player,$PlaySoundToSelf,spooky_ambience4.mp3,0,-1" "OnCase05" "player,$PlaySoundToSelf,spooky_ambience5.mp3,0,-1" "OnCase06" "player,$PlaySoundToSelf,spooky_ambient_sound17.mp3,0,-1" "OnCase07" "player,$PlaySoundToSelf,spooky_ambient_sound18.mp3,0,-1" "OnCase08" "player,$PlaySoundToSelf,spooky_ambient_sound19.mp3,0,-1" "OnCase09" "player,$PlaySoundToSelf,spooky_ambient_sound20.mp3,0,-1" "OnCase01" "player,$PlaySoundToSelf,spooky_ambience1.mp3,0,-1" "OnCase02" "player,$PlaySoundToSelf,spooky_ambience2.mp3,0,-1" "OnCase03" "player,$PlaySoundToSelf,spooky_ambience3.mp3,0,-1" "OnCase04" "player,$PlaySoundToSelf,spooky_ambience4.mp3,0,-1" "OnCase05" "player,$PlaySoundToSelf,spooky_ambience5.mp3,0,-1" "OnCase06" "player,$PlaySoundToSelf,spooky_ambient_sound17.mp3,0,-1" "OnCase07" "player,$PlaySoundToSelf,spooky_ambient_sound18.mp3,0,-1" "OnCase08" "player,$PlaySoundToSelf,spooky_ambient_sound19.mp3,0,-1" "OnCase09" "player,$PlaySoundToSelf,spooky_ambient_sound20.mp3,0,-1" } logic_relay { "targetname" "pick_ambient_noise2" "OnSpawn" "funky_noises2,PickRandomShuffle,,60,-1" "OnSpawn" "retrigger2,Trigger,,300,-1" "OnTrigger" "funky_noises2,PickRandomShuffle,,60,-1" "OnTrigger" "retrigger2,Trigger,,300,-1" } logic_relay { "targetname" "retrigger2" "OnTrigger" "pick_ambient_noise2,Trigger,,0,-1" } } } }