//TimeToCreateSomeSilliesForFactoryRetaliation //ALL IMPORTANT EXPLOSION LOCATIONS //275.90 -768.01 -303.67 //-411.71 1411.85 -202.37 WaveSchedule { SpawnTemplate tele_itself SpawnTemplate kaboom ExtraSpawnPoint { Name teleportout TeamNum 3 X "-1209.59" Y "588.02" Z "-266.65" } PointTemplates { tele_enemy //wave 5 { NoFixup 1 KeepAlive 1 info_target { "targetname" "tele_bot" "origin" "0 0 18" } } tele_itself { NoFixup 1 trigger_teleport { "OnStartTouch" "teleporter_text,Display,,0,-1" "targetname" "teleporter" "filtername" "telebot" "target" "tele_bot" "spawnflags" "1" "mins" "-200 -200 -200" "maxs" "200 200 200" "origin" "-1209.59 588.02 -266.65" } filter_tf_bot_has_tag { "targetname" "telebot" "Negated" "Allow entities that match critera" "require_all_tags" "1" "tags" "teleportbot" } } kaboom { NoFixup 1 logic_relay { "targetname" "endflash" "OnTrigger" "fade_phase2,Fade,,0,-1" } logic_relay { "targetname" "startboom" "OnTrigger" "boom1,Start,,0.1,-1" "OnTrigger" "boom2,Start,,0.1,-1" "OnTrigger" "fade_phase2,Fade,,0,-1" "OnTrigger" "expsound,PlaySound,,0.03,-1" "OnTrigger" "shake,StartShake,,0.02,-1" } //THE FEFFECTS info_particle_system { "targetname" "boom1" "effect_name" "cinefx_goldrush" "start_active" "0" "origin" "275.90 -768.01 -303.67" "flag_as_weather" "0" } info_particle_system { "targetname" "boom1" "effect_name" "cinefx_goldrush" "start_active" "0" "origin" "49.97 -394.79 -525.16" "flag_as_weather" "0" } info_particle_system { "targetname" "boom2" "effect_name" "cinefx_goldrush" "start_active" "0" "origin" "-411.71 1411.85 -202.37" "flag_as_weather" "0" } info_particle_system { "targetname" "boom2" "effect_name" "cinefx_goldrush" "start_active" "0" "origin" "-254.35 1286.06 -256.77" "flag_as_weather" "0" } env_shake { "targetname" "shake" "amplitude" "16" "duration" "4" "frequency" "2.5" "spawnflags" "5" "radius" "500" } ambient_generic { "targetname" "expsound" "origin" "288.09 313.33 -526.97" "radius" "3250" "spawnflags" "49" "pitch" "100" "pitchstart" "100" "message" "npc/env_headcrabcanister/explosion.wav" "health" "10" } env_fade { "targetname" "fade_phase2" "rendercolor" "255 235 245" "renderamt" "192" "holdtime" "0.1" "duration" "0.5" "spawnflags" "1" } } wakeupcall { logic_relay { "targetname" "reset" "onspawn" "worldspawn,runscriptcode,SetSkyboxTexture(`sky_night_01`),0,-1" } logic_relay { "targetname" "morningwood" "ontrigger" "worldspawn,runscriptcode,SetSkyboxTexture(`sky_morningsnow_01`),0,-1" "OnTrigger" "morningflash,Fade,,0,-1" } env_fade { "targetname" "morningflash" "rendercolor" "255 235 245" "renderamt" "192" "holdtime" "0.3" "duration" "0.8" "spawnflags" "1" } } } }