WaveSchedule { WaveStartCountdown 5 UpgradeStationKeepWeapons 1 NoReanimators 1 MaxRedPlayers 12 ClassLimit { Scout 0 Soldier 0 Demoman 0 Heavyweapons 0 Engineer 0 Medic 0 Sniper 0 Spy 0 } ItemBlacklist { ItemSlot "primary" ItemSlot "secondary" ItemSlot "melee" ItemSlot "pda" ItemSlot "pda2" ItemSlot "building" Classname "tf_powerup_bottle" } ForceItem { Pyro { Item "The Flare Gun" Item "The Back Scratcher" } } PlayerAttributes { "ammo regen" 1 "killstreak tier" 1 "collect currency on kill" 1 } ItemAttributes { ItemName "The Flare Gun" "hidden secondary max ammo penalty" 1 } ItemAttributes { ItemName "The Back Scratcher" "damage penalty on bodyshot" 0.5 } DisallowUpgrade { Upgrade "maxammo secondary increased" SimilarToItem "The Flare Gun" } }