WaveSchedule
{
	WaveStartCountdown		5
	UpgradeStationKeepWeapons	1
	NoReanimators			1
	MaxRedPlayers			12
	ClassLimit
	{
		Scout		0
		Soldier		0
		Demoman		0
		Heavyweapons	0
		Engineer	0
		Medic		0
		Sniper		0
		Spy		0
	}
	ItemBlacklist
	{
		ItemSlot	"primary"
		ItemSlot	"secondary"
		ItemSlot	"melee"
		ItemSlot	"pda"
		ItemSlot	"pda2"
		ItemSlot	"building"
		Classname	"tf_powerup_bottle"
	}
	ForceItem
	{
		Pyro
		{
			Item	"The Flare Gun"
			Item	"The Back Scratcher"
		}
	}
	PlayerAttributes
	{
		"ammo regen"			1
		"killstreak tier"		1
		"collect currency on kill"	1
	}
	ItemAttributes
	{
		ItemName				"The Flare Gun"
		"hidden secondary max ammo penalty"	1
	}
	ItemAttributes
	{
		ItemName			"The Back Scratcher"
		"damage penalty on bodyshot"	0.5
	}
	DisallowUpgrade
	{
		Upgrade		"maxammo secondary increased"
		SimilarToItem	"The Flare Gun"
	}
}