//Demoman's file. Civilian will be reserved for Demoknight. WaveSchedule { ExtraLoadoutItems { Demoman { //WAVE 1 Primary { Item "The loch-n-load" Cost 100 AllowRefund 1 } Secondary { Item "Upgradeable TF_WEAPON_PIPEBOMBLAUNCHER" Cost 100 AllowRefund 1 } } } ItemAttributes { Itemname "The loch-n-load" // giant killer for demo "mult dmg vs giants" 2 "damage bonus" 1.25 "dmg bonus vs buildings" 1 //thanks gun mettle } ExtendedUpgrades { //WEAPONS GrenadeLauncherAWave1 { Name "Rapid Fire Module" Description "+50% Faster firing speed" Attribute "fire rate bonus" Cap 0.5 Increment -0.5 Cost 100 AllowPlayerClass Demoman AllowedWeapons { Slot "Primary" } } GrenadeLauncherBWave1 { Name "Utility Pills" Description "+Pills explode on contact with anything +20% faster reload rate +No self damage." Attribute "grenade explode on impact" Cap 1 Increment 1 Cost 100 AllowPlayerClass Demoman SecondaryAttributes { "faster reload rate" -0.2 "blast dmg to self increased" -1 } AllowedWeapons { Slot "Primary" } } } }