#base robot_medics.pop #base robot_heavies.pop #base robot_soldiers.pop #base robot_snipers.pop #base robot_pyromanist.pop #base robot_demomans.pop #base robot_standard.pop #base robot_giant.pop #base robot_giantsBot.pop #base robot_bosses.pop WaveSchedule { Templates { T_WaveSpawn_Wave1a { where spawnbot MaxActive 8 TotalCount 50 SpawnCount 4 RandomChoice { TFBot { Class Soldier Action Mobber } TFBot { Template T_TFBot_Leecher Action Mobber Skill Normal } TFBot { Template T_TFBot_HeavyNatasha Action Mobber Skill Normal } TFBot { Template T_TFBot_Soldierai Action Mobber Skill Hard } TFBot { Template T_TFBot_Slasher Action Mobber Skill Hard } } } T_WaveSpawn_Wave2a { where spawnbot MaxActive 6 TotalCount 80 SpawnCount 4 RandomChoice { TfBot { Template T_TFBot_longrilfe_Heavy Skill Normal Attributes IgnoreFlag BehaviorModifiers push } TFBot { Class Scout item "Fan O'War" ClassIcon scout_jug_fanwar Attributes IgnoreFlag BehaviorModifiers push Skill Hard } TFBot { Template T_TFBot_BodyGuard_shotgun Skill Normal Attributes IgnoreFlag BehaviorModifiers push } TFBot { Template T_TFBot_Pyro_maniac Attributes IgnoreFlag BehaviorModifiers push Skill Hard } } } T_WaveSpawn_Wave2b { where spawnbot MaxActive 7 TotalCount 24 SpawnCount 3 RandomChoice { TfBot { Template T_TFBot_Demoman_Knight Skill Hard Attributes IgnoreFlag BehaviorModifiers push } TFBot { Template T_TFBot_Persian_Knight Skill Hard Attributes IgnoreFlag BehaviorModifiers push } TFBot { Template T_TFBot_Demoman_Samurai Attributes IgnoreFlag BehaviorModifiers push Skill Hard } } } T_WaveSpawn_Wave2Boss { where spawnbot MaxActive 1 TotalCount 1 SpawnCount 1 TfBot { Template T_TFBot_Giant_DemoMan_PrinceTavish Skill Hard Attributes IgnoreFlag BehaviorModifiers push } } T_WaveSpawn_Wave3a { where spawnbot MaxActive 6 TotalCount 40 SpawnCount 4 RandomChoice { TfBot { Template T_TFBot_Gat_gunner Attributes IgnoreFlag BehaviorModifiers push } TFBot { Template T_TFBot_Flying_BeggarZooka Attributes IgnoreFlag BehaviorModifiers push Skill Normal } TFBot { Class Demoman Skill Normal Attributes IgnoreFlag BehaviorModifiers push } } } T_WaveSpawn_Wave3b { where spawnbot MaxActive 6 TotalCount 24 SpawnCount 3 RandomChoice { TfBot { Template T_TFBot_Sniper_Huntsman Attributes IgnoreFlag Skill Normal BehaviorModifiers push } TFBot { Template T_TFBot_Slasher Skill Hard Attributes IgnoreFlag BehaviorModifiers push } } } T_WaveSpawn_Wave4a { where spawnbot MaxActive 5 TotalCount 35 SpawnCount 4 Squad { TFBot { Template T_TFBot_Soldier_Fighter Attributes IgnoreFlag BehaviorModifiers push Skill Hard } TFBot { Template T_TFBot_Scout_Bonk Attributes IgnoreFlag BehaviorModifiers push Skill Hard } TFBot { Template T_TFBot_Scout_Sandman Attributes IgnoreFlag BehaviorModifiers push Skill Normal } } } T_WaveSpawn_Wave4ab { where spawnbot MaxActive 2 TotalCount 10 SpawnCount 2 TFBot { Template T_TFBot_FastTomi_gunner Attributes IgnoreFlag BehaviorModifiers push Skill Normal } } T_WaveSpawn_Wave4Boss { where spawnbot MaxActive 2 TotalCount 10 SpawnCount 2 RandomChoice { TFBot { Template T_TFBot_Giant_Pyro Attributes IgnoreFlag BehaviorModifiers push Skill Normal } TFBot { Template T_TFBot_Giant_DemoKnight_beer Attributes IgnoreFlag BehaviorModifiers push Skill Normal } } } T_WaveSpawn_Wave5FBoss { where spawnbot MaxActive 1 TotalCount 1 SpawnCount 1 TFBot { Template T_TFBot_Boss_Pyro Attributes IgnoreFlag BehaviorModifiers push Skill Normal } } } }