WaveSchedule { ExtendedUpgrades { /////Scout Dummy { Name "Overclocked Upgrades" Attribute "max health additive bonus" Cap 0 Increment 0 Cost 0 Description "Every class has access to special, no-cost upgrades! Check them out!" Tier 1 PlayerUpgrade 1 } cok_weak { Name "+2 seconds of crits on kill" Attribute "critboost on kill" Cap 4 Increment 2 Cost 200 AllowPlayerClass Spy AllowPlayerClass Scout AllowedWeapons { Slot "Melee" } } cok_strong { Name "+1 second of crits on kill" Attribute "critboost on kill" Cap 2 Increment 1 Cost 500 AllowPlayerClass Soldier AllowPlayerClass Pyro AllowPlayerClass Heavy AllowPlayerClass Medic AllowPlayerClass Sniper AllowPlayerClass Engineer AllowPlayerClass HeavyWeapons AllowedWeapons { Slot "Melee" } } frag { Name "+25% Faster Bleeding" Attribute "mult bleeding delay" Cap 0.5 Increment -0.25 Cost 150 AllowedWeapons { ItemName "The Huntsman" ItemName "The Fortified Compound" ItemName "Festive Huntsman" ItemName "The Boston Basher" ItemName "The Wrap Assassin" ItemName "Three-Rune Blade" ItemName "The Tribalman's Shiv" } } basher_safe { Name "No self hit" Attribute "hit self on miss" Cap 0 Increment -1 Cost 100 AllowedWeapons { ItemName "The Boston Basher" ItemName "Three-Rune Blade" } } scout_mark { Name "Mark Target For death" Attribute "mark for death" Cap 1 Increment 1 Cost 100 AllowPlayerClass Scout AllowedWeapons { Slot "Melee" ItemName "The Flying Guillotine" } } BatA ///includes Fish { Name "Apply Mad Milk on hit" Attribute "add cond on hit duration" Cap 4 Increment 4 Cost 400 SecondaryAttributes //Secondary attributes applied when upgrade is applied, for each upgrade level { "add cond on hit" 27 } AllowedWeapons { ClassName TF_WEAPON_BAT ItemName "The Holy Mackerel" ItemName "Festive Bat 2011" ItemName "Festive Holy Mackerel" ItemName "The Wrap Assassin" ItemName "The Sandman" ItemName "The Candy Cane" } DisallowedWeapons // Disallow those weapons { ItemName "The Fan O'War" } } thermal { Name "+25 max hp" Attribute "max health additive bonus" Cap 25 Increment 25 Cost 200 AllowedWeapons { ItemName "The Thermal Thruster" ItemName "The Gunboats" } } XbowBalancedA { Name "Milk Bolts" Attribute "add cond on hit" Cap 27 Increment 27 Cost 400 SecondaryAttributes //Secondary attributes applied when upgrade is applied, for each upgrade level { "add cond on hit duration" 4.0 } AllowedWeapons { ItemName "The Crusader's Crossbow" ItemName "Festive Crusader's Crossbow" } } heavy_shotty { Name "Destroy Projectiles" Attribute "attack projectiles" Cap 2 Increment 2 Cost 150 Allowplayerclass Heavyweapons AllowedWeapons { ItemName "Panic Attack Shotgun" ItemName "The Family Business" ClassName TF_WEAPON_SHOTGUN_HWG //ItemName "The Family Business" } } ShotgunMark { Name "Mark For Death" Attribute "Mark for death" Cap 1 Increment 1 Cost 250 AllowedWeapons { ClassName TF_WEAPON_SHOTGUN_SOLDIER } } ReserveA { Name "Air-raid rounds" Attribute "mod crit while airborne" Cap 1 Increment 1 Cost 400 SecondaryAttributes //Secondary attributes applied when upgrade is applied, for each upgrade level { "rocketjump attackrate bonus" -0.5 "fire rate penalty HIDDEN" 0.5 "parachute attribute" 1 "weapon spread bonus" -0.5 } Description "+Deals crits and fires 40% faster while rocket jumping +50% accuracy -50% slower firing speed" Tier 1 Allowplayerclass Soldier AllowedWeapons { ItemName "The Reserve Shooter" } } Mantreads { Name "Heavy Duty Boots" Attribute "move speed bonus" Cap 1.1 Increment 0.1 Cost 250 SecondaryAttributes //Secondary attributes applied when upgrade is applied, for each upgrade level { "kb fall min velocity" 150 "kb fall radius" 75 "kb fall force" 100 "kb fall damage" 175 "kb fall stun time" -1 } Description "+175 stomp damage +10% movement speed" Tier 1 AllowedWeapons { ItemName "The Mantreads" ItemName "The Thermal Thruster" } } gas_damage { Name "+10% Explosion Damage" Attribute "damage bonus" Cap 1.4 Increment 0.1 Cost 250 SecondaryAttributes //Secondary attributes applied when upgrade is applied, for each upgrade level { "mult bleeding dmg" .1 } AllowedWeapons { ItemName "The Gas Passer" } } } }