//Use this as a #base file WaveSchedule { FixSetCustomModelInput 1 TextPrintTime 0 NoRomevisionCosmetics 1 ForceHoliday 2 NoHolidayPickups 1 Templates { B855_Sig_FireOnSight { FireWeapon { Type "Primary" Delay 0 Repeats 0 Cooldown 0 IfSeeTarget 1 } } B855_Sig_FireOnSight_Alt { FireWeapon { Type "Secondary" Delay 0 Repeats 0 Cooldown 0 IfSeeTarget 1 } } B855_Sig_NoHeal { CharacterAttributes { "mod weapon blocks healing" 1 } } B855_Sig_Mobber { Action Mobber Attributes IgnoreFlag Attributes DisableDodge } B855_Sig_Gray { Addcond {Name TF_COND_REPROGRAMMED_NEUTRAL} Attributes DisableDodge Action Mobber Tag bot_gray CharacterAttributes { "force distribute currency on death" 1 "collect currency on kill" 1 "ammo regen" 1 "maxammo metal increased" 10 "metal regen" 5000 "crit mod disabled" 0 "no resupply" 1 } } B855_Sig_NoSap { CharacterAttributes { "cannot be sapped" 1 } } // ally templates for backwards compatibility Ally {AddTemplate Red ClassIcon scout_jumping} Ally_Easy {AddTemplate Red_Easy ClassIcon scout_jumping} Ally_Giant_Easy {AddTemplate Red_Giant_Easy ClassIcon scout_jumping} Ally_Giant {AddTemplate Red_Giant ClassIcon scout_jumping} // for revs Red_Easy { AddTemplate Red CustomEyeGlowColor "255 50 0" } Red { Addcond {Name TF_COND_REPROGRAMMED} Attributes DisableDodge Action Mobber Tag bot_red CustomEyeGlowColor "255 180 36" CharacterAttributes { "collect currency on kill" 1 "crit mod disabled" 0 "mult credit collect range" 0 "no resupply" 1 "use robot voice" 1 "additional step sound" "MVM.BotStep" } } Red_Giant_Easy { AddTemplate Red_Giant CustomEyeGlowColor "255 50 0" } Red_Giant { AddTemplate Red Tag bot_giant CharacterAttributes { "health from packs decreased" 0.15 "voice pitch scale" 0 "cannot be teleported" 1 "additional step sound" "" } } //grays Gray { Addcond {Name TF_COND_REPROGRAMMED_NEUTRAL} Attributes DisableDodge Action Mobber Tag bot_gray CharacterAttributes { "force distribute currency on death" 1 "collect currency on kill" 1 "ammo regen" 1 "maxammo metal increased" 10 "metal regen" 5000 "crit mod disabled" 0 "no resupply" 1 "additional step sound" "MVM.BotStep" "use robot voice" 1 } CustomEyeGlowColor "255 180 36" } Gray_Easy { AddTemplate Gray CustomEyeGlowColor "255 255 255" } Gray_Giant_Easy { AddTemplate Gray_Giant CustomEyeGlowColor "255 255 255" } Gray_Giant { AddTemplate Gray ClassIcon scout_jumping Tag bot_giant CharacterAttributes { "health from packs decreased" 0.15 "voice pitch scale" 0 "cannot be teleported" 1 "additional step sound" "" } } } }