seggs { PrecacheSound "physics/body/body_medium_break2.wav" PrecacheSound "physics/body/body_medium_break3.wav" PrecacheSound "physics/body/body_medium_break4.wav" PrecacheSound "Flesh.Break" StartingCurrency 3000 CanBotsAttackWhileInSpawnRoom no RespawnWaveTime 1 FixedRespawnWaveTime 1 WaveStartCountdown 0 ForceHoliday 2 NoThrillerTaunt 1 HealOnKillOverhealMelee 0 MaxSpeedLimit 3500 SniperAllowHeadshots 1 SendBotsToSpectatorImmediately 1 StandableHeads 1 BodyPartScaleSpeed 50 StuckTimeMultiplier 3.5 RespawnWaveTimeBlue 1 FixedRespawnWaveTimeBlue 1 NoReanimators 1 //SetCreditTeam 3 AllowJoinTeamBlue 1 AllowJoinTeamBlueMax 6 BluHumanInfiniteAmmo 1 BluHumanInfiniteCloak 1 BluHumanFlagPickup 1 BluHumanFlagCapture 1 BluPlayersAreRobots 1 ReverseWinConditions 1 EnemyTeamForReverse blue LuaScriptFile "scripts/looa.lua" ItemBlacklist { ClassName "tf_powerup_bottle" } ExtraSpawnPoint { Name "spawnbot_front" TeamNum 3 X "-459" Y "-17" Z "-191" } Templates { B855_WaveSpawn_Single { TotalCount 1 SpawnCount 1 MaxActive 1 } B855_WaveSpawn_Dummy { TotalCount 0 SpawnCount 0 MaxActive 0 Support Limited } } PointTemplates { nest { NoFixup 1 bot_hint_sentrygun { "targetname" "nest1" "origin" "438 8 -191" } bot_hint_engineer_nest { "targetname" "nest1" "origin" "250 115 -191" } bot_hint_teleporter_exit { "targetname" "nest1" "origin" "279 -130 -191" } } steps { OnSpawnOutput { Target !activator Action $setclientprop$m_bIsMiniBoss Param 1 } OnParentKilledOutput { Target !activator Action $resetclientprop$m_bIsMiniBoss } } } SpawnTemplate nest }