WaveSchedule { LuaScript { Script " function OnWaveSpawnBot(bot) bot:SetAttributeValue('use robot voice', 1) end " } DisableSound "heavy_mvm_giant_robot01" DisableSound "heavy_mvm_giant_robot02" DisableSound "heavy_mvm_giant_robot03" DisableSound "heavy_mvm_giant_robot04" DisableSound "engineer_mvm_giant_robot01" DisableSound "engineer_mvm_giant_robot02" DisableSound "engineer_mvm_giant_robot03" DisableSound "soldier_mvm_giant_robot01" DisableSound "soldier_mvm_giant_robot02" DisableSound "soldier_mvm_giant_robot03" DisableSound "soldier_mvm_giant_robot04" DisableSound "soldier_mvm_sniper01" DisableSound "medic_mvm_giant_robot01" DisableSound "medic_mvm_giant_robot02" DisableSound "medic_mvm_giant_robot03" DisableSound "engineer_mvm_bomb_destroyed01" DisableSound "engineer_mvm_bomb_destroyed02" DisableSound "engineer_mvm_bomb_see01" DisableSound "engineer_mvm_bomb_see02" DisableSound "engineer_mvm_bomb_see03" DisableSound "engineer_mvm_bomb_upgrade01" DisableSound "engineer_mvm_bomb_upgrade02" DisableSound "engineer_mvm_tank_alert01" DisableSound "engineer_mvm_tank_dead01" DisableSound "engineer_mvm_tank_deploy01" DisableSound "engineer_mvm_sniper01" DisableSound "heavy_mvm_bomb_see01" DisableSound "heavy_mvm_bomb_see02" DisableSound "heavy_mvm_bomb_upgrade01" DisableSound "heavy_mvm_bomb_upgrade02" DisableSound "heavy_mvm_tank_alert01" DisableSound "heavy_mvm_tank_alert02" DisableSound "heavy_mvm_tank_alert03" DisableSound "heavy_mvm_tank_dead01" DisableSound "heavy_mvm_tank_deploy01" DisableSound "heavy_mvm_sniper01" DisableSound "medic_mvm_bomb_see01" DisableSound "medic_mvm_bomb_see02" DisableSound "medic_mvm_bomb_see03" DisableSound "medic_mvm_bomb_upgrade01" DisableSound "medic_mvm_bomb_upgrade02" DisableSound "medic_mvm_bomb_upgrade03" DisableSound "medic_mvm_sniper01" DisableSound "medic_mvm_tank_alert01" DisableSound "medic_mvm_tank_dead01" DisableSound "medic_mvm_tank_deploy01" OverrideSounds { "Scout.Death" "Scout.MVM_Death" "Soldier.Death" "Soldier.MVM_Death" "Pyro.Death" "Pyro.MVM_Death" "Demoman.Death" "Demoman.MVM_Death" "Heavy.Death" "Heavy.MVM_Death" "Engineer.Death" "Engineer.MVM_Death" "Medic.Death" "Medic.MVM_Death" "Sniper.Death" "Sniper.MVM_Death" "Spy.Death" "Spy.MVM_Death" "engineer_sentrypacking01" "Engineer.MVM_MoveUp01" "engineer_sentrypacking02" "Engineer.MVM_Go02" "engineer_sentrypacking03" "Engineer.MVM_BattleCry04" "engineer_sentrymoving01" "Engineer.MVM_Go01" "engineer_sentrymoving02" "Engineer.MVM_Go03" "engineer_sentrymoving03" "Engineer.MVM_Go03" "engineer_sentryplanting01" "Engineer.MVM_NegativeVocalization08" "engineer_sentryplanting02" "Engineer.MVM_NegativeVocalization09" "engineer_sentryplanting03" "Engineer.MVM_AutoDejectedTie03" "engineer_littlesentry01" "Engineer.MVM_SpecialCompleted09" "engineer_littlesentry02" "Engineer.MVM_Cheers01" "engineer_littlesentry03" "Engineer.MVM_SpecialCompleted05" "Weapon_Wrangler.Ouch" "Engineer.MVM_NegativeVocalization09" } }