"Slimey.Money" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NONE" "volume" "0.55" "wave" "#*ui/item_as_parasite_drop.wav" } "Tank.ExtractedBlood" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_NONE" "volume" "0.55" "wave" "#*passtime/ball_dropped.wav" } "BloodBot.Sound" { "channel" "CHAN_VOICE" "volume" "1" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_90dB" "rndwave" { "wave" "vo/bot_worker/tinybot_incidental_01.mp3" "wave" "vo/bot_worker/tinybot_incidental_02.mp3" "wave" "vo/bot_worker/tinybot_crosspaths_03.mp3" "wave" "vo/bot_worker/tinybot_crosspaths_05.mp3" "wave" "vo/bot_worker/tinybot_crosspaths_06.mp3" } } "BloodExcess.Stage2" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_100dB" "volume" "1.0" "pitch" "105" "wave" "weapons\samurai\TF_marked_for_death_indicator.wav" } "BloodExcess.Stage3" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_100dB" "volume" "1.0" "pitch" "110" "wave" "weapons\samurai\TF_marked_for_death_indicator.wav" } "BloodExcess.Stage4" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_100dB" "volume" "1.0" "pitch" "115" "wave" "weapons\samurai\TF_marked_for_death_indicator.wav" } "BloodExcess.Stage5" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_100dB" "volume" "1.0" "pitch" "120" "wave" "weapons\samurai\TF_marked_for_death_indicator.wav" } "HL2Player.UseDeny" { "channel" "CHAN_ITEM" "volume" "0.4" "soundlevel" "SNDLVL_75dB" "wave" "common/wpn_denyselect.wav" }