"Weapon_Rocket_Jumper.Explode"
{
	"channel"		"CHAN_STATIC"
	"volume"		"VOL_NORM"
	"pitch"			"PITCH_NORM"
	"soundlevel"  	"SNDLVL_NONE"
	"wave"			"misc/null.wav"
}
"MVM.Robot_Teleporter_Activate2" // Example
{
	"channel"		"CHAN_STATIC"
	"volume"		"1"
	"pitch"			"100"
	"soundlevel"  	"SNDLVL_150dB"
	"wave"			")mvm/mvm_tele_activate.wav"
}