"Weapon_Rocket_Jumper.Explode" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "misc/null.wav" } "MVM.Robot_Teleporter_Activate2" // Example { "channel" "CHAN_STATIC" "volume" "1" "pitch" "100" "soundlevel" "SNDLVL_150dB" "wave" ")mvm/mvm_tele_activate.wav" }