// The Override file of Castle Crush //"MVM.Robot_Teleporter_Activate" // Example //{ // "channel" "CHAN_STATIC" // "volume" "1" // "pitch" "100" // "soundlevel" "SNDLVL_150dB" // "wave" ")mvm/mvm_tele_activate.wav" //} "Announcer.RoundBegins3Seconds" { "channel" "CHAN_VOICE2" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "crush/countdown.mp3" } "Announcer.RoundBegins2Seconds" { "channel" "CHAN_VOICE2" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "crush/countdown.mp3" } "Announcer.RoundBegins1Seconds" { "channel" "CHAN_VOICE2" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "crush/countdown.mp3" } "MVM.BombWarning" // the nulls { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "misc/null.wav" } "Announcer.MVM_Bomb_Alert_Near_Hatch" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "misc/null.wav" } "Announcer.MVM_Game_Over_Loss" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "misc/null.wav" } "Announcer.MVM_Tank_Planted" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "misc/null.wav" } "Announcer.MVM_Get_To_Upgrade" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "misc/null.wav" } "Announcer.MVM_Tank_Alert_Deploying" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "misc/null.wav" } "Announcer.MVM_Tank_Alert_Spawn" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "misc/null.wav" } "Announcer.MVM_Tank_Alert_Multiple" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "misc/null.wav" } "Announcer.MVM_Tank_Alert_Halfway_Multiple" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "misc/null.wav" } "Announcer.MVM_General_Destruction" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "misc/null.wav" }