// NextBotLocomotionInterface "Games" { "#default" { "#supported" { engine "tf2" } "sigsegv" { "addrs" { "ILocomotion::TraceHull" { type "sym regex" sym "_ZNK11ILocomotion9TraceHullERK6VectorS2_S2_S2_jP12ITraceFilterP10CGameTrace.\\isra\\..*" } "NextBotGroundLocomotion::GetMaxYawRate" { type "sym" sym "_ZNK23NextBotGroundLocomotion13GetMaxYawRateEv" } "CTFBaseBossLocomotion::FaceTowards" { type "sym" sym "_ZN21CTFBaseBossLocomotion11FaceTowardsERK6Vector" } "NextBotGroundLocomotion::GetGravity" { type "sym" sym "_ZNK23NextBotGroundLocomotion10GetGravityEv" } "NextBotGroundLocomotion::IsOnGround" { type "sym" sym "_ZNK23NextBotGroundLocomotion10IsOnGroundEv" } "NextBotGroundLocomotion::DetectCollision" { type "sym" sym "_ZN23NextBotGroundLocomotion15DetectCollisionEP10CGameTraceRiRK6VectorS5_S5_S5_" } "NextBotGroundLocomotion::Approach" { type "sym" sym "_ZN23NextBotGroundLocomotion8ApproachERK6Vectorf" } "NextBotGroundLocomotion::Update" { type "sym" sym "_ZN23NextBotGroundLocomotion6UpdateEv" } "CTFBaseBossLocomotion::GetStepHeight" { type "sym" sym "_ZNK21CTFBaseBossLocomotion13GetStepHeightEv" } "NextBotGroundLocomotion::GetGroundNormal" { type "sym" sym "_ZNK23NextBotGroundLocomotion15GetGroundNormalEv" } "CZombieLocomotion::GetRunSpeed" { type "sym" sym "_ZNK17CZombieLocomotion11GetRunSpeedEv" } "CHeadlessHatmanLocomotion::GetRunSpeed" { type "sym" sym "_ZNK25CHeadlessHatmanLocomotion11GetRunSpeedEv" } "CMerasmusLocomotion::GetRunSpeed" { type "sym" sym "_ZNK19CMerasmusLocomotion11GetRunSpeedEv" } "CEyeballBossLocomotion::Approach" { type "sym" sym "_ZN22CEyeballBossLocomotion8ApproachERK6Vectorf" } "NextBotGroundLocomotion::GetMaxAcceleration" { type "sym" sym "_ZNK23NextBotGroundLocomotion18GetMaxAccelerationEv" } "NextBotGroundLocomotion::GetMaxDeceleration" { type "sym" sym "_ZNK23NextBotGroundLocomotion18GetMaxDecelerationEv" } "ILocomotion::StuckMonitor" { type "sym" sym "_ZN11ILocomotion12StuckMonitorEv" } "PlayerLocomotion::GetDesiredSpeed" { type "sym" sym "_ZNK16PlayerLocomotion15GetDesiredSpeedEv" } } } } }