"VertexLitGeneric" { "$basetexture" "models/bots/boss_helicopter/heli_windshield_flicker1" "$bumpmap" "models/effects/flat_normal" "$frame" "2" "$detail" "models/bots/boss_bot/tankbody2" "$detailscale" "1" "$detailblendmode" "1" "$detailblendfactor" "1" "$surfaceprop" "metal" "$phong" "1" "$phongboost" "1" "$phongexponent" "40" "$phongfresnelranges" "[.5 1 2]" "$blendtintbybasealpha" "1" "$blendtintcoloroverbase" "1" }