"GravelPass.Outside"
{
	"playlooping"
	{
	"volume" "2"
	"pitch" "100"
	"position" "0"
	"position" "1"
	"position" "5"
	"wave" "ambient/lair/jungle_base_loop.wav"
	}

	

	"playrandom"
	{
	"time" "5,8"
	"volume" "1"
	"pitch" "100"
	"position" "2"
	"position" "3"
	"attenuation" "1"
		"rndwave"
		{
		"wave" "ambient/water/wave1.wav"
		"wave" "ambient/water/wave2.wav"
		"wave" "ambient/water/wave3.wav"
		"wave" "ambient/water/wave4.wav
		"wave" "ambient/water/wave5.wav
		"wave" "ambient/water/wave6.wav
		}
	}

	"playrandom"
	{
	"time" "5,10"
	"volume" "1"
	"pitch" "100"
	"position" "4"
	"position" "5"
	"attenuation" "1"
		"rndwave"
		{
		"wave" "ambient/creatures/seagull_idle1.wav"
		"wave" "ambient/creatures/seagull_idle2.wav"
		"wave" "ambient/creatures/seagull_idle2.wav"
		}
	}
}

"Starcoast.Market"
{
	"playrandom"
		{
		"time" "5,15"
		"volume" "2"
		"pitch" "100"
		"position" "1"
		"position" "2"
		"position" "3"
		"attenuation" "1"
			"rndwave"
			{
			"wave" "ambient_mp3\lair\animal_call_bird_loon1.mp3"
			"wave" "ambient_mp3\lair\animal_call_bird_loon2.mp3"
			"wave" "ambient_mp3\lair\animal_call_bird_loon3.mp3"
			"wave" "ambient_mp3\lair\animal_call_bird_loon4.mp3"
			}
		}

	"playlooping"
	{
	"volume" ".50"
	"pitch" "100"
	"position" "4"
	"position" "5"
	"wave" "ambient/levels/canals/dam_water_loop2.wav"
	}

	"playlooping"
	{
	"time" "5,15"
	"volume" "1"
	"pitch" "100"
	"position" "3"
	"attenuation" "1"
	"position" "3"
	"position" "4"
	"position" "5"

	"wave" "ambient\water\lake_water.wav"
	}


	"playlooping"
	{
	"volume" ".50"
	"pitch" "100"
	"position" "7"
	"wave" "ambient\lair\perimeter_waterfall_sweetener_close.wav"
	}

	
}
